THE INTERNATIONAL MASTER-CLASS « INTELLECTUAL COMMUNICATIONS » FOR STARTING PLAYERS IN INTELLECTUAL GAMES GO, OTELLO, RENDZY, STRATEGY.

During an epoch of information society for the person of any age and any profession should be characteristic creation, a trade experience of the productive decision of creative tasks and an exit for sides of stereotypes, i.e. skill to think and reflect. The critical thinking is usually described as process which goes from an estimation of a situation to construction of logic conclusions and promotion of hypotheses. On the other side, the reflection is a process of higher level which includes also the analysis of a situation and a choice of action which is necessary for making in the given situation. Therefore ability to reflection is most to the common skills which are used at acceptance of daily decisions and which arise during interaction of people.
Hence, ability effectively to reflect is a primary component which influences on success, or absence of success in a life of each concrete person.

   Problem:

Find the effective methods of training to reflect. It is proved, that in intellectual games for a choice of each course it is necessary to overcome a line of logic situations which are necessary at the decision of usual everyday tasks. Employment on which train in rules and game informal and do not press on the child, and pass in the form of explanations and the dialogues stimulating to studying of game.

   The purposes and tasks:

1. Popularization of intellectual games.
2. Development of communications by means of intellectual games.
3. To assist an establishment of creative contacts between players.
4. Development of intellectual culture, activization of creative potential, formation of social competence.
5. Propagation of culture, substantial carrying out of leisure, a healthy way of life.

Methods of realization:
1. Acquaintance to rules (comments, explanations, demonstration).
2. Individual work (training sets).
3. Command competitions.
4. Summarizing, definition of results, personal achievements.

Practical result:
Formation mathematical and social competence at participants of the master-class.

Date of carrying out: :on March, 27-30th, 2008.

Conditions of carrying out:

Quantity of participants: 15 people

Age of participants: 15-25 years

Organizational payment: 20Є

Tel-fax: + 380 362 633592,   E-mail:pdm-rivne(at)rv.uar.net

The coordinator of the project:
Victor Shevchyuk, the head of the School of Intellectual Games of Rivne Local Palace of Children and Youth, the Champion of Ukraine, the Prize-winner of the Europe Championship on games GO, SEGI.

The head of the project :
Irina Pervushevskaja, Direktor of Rivne local Palace of Children and Youth.

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