THE INTERNATIONAL MASTER-CLASS « INTELLECTUAL COMMUNICATIONS » FOR STARTING PLAYERS IN INTELLECTUAL GAMES GO, OTELLO, RENDZY, STRATEGY. |
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During an epoch of information society for the person of any age and any profession should be characteristic creation, a trade experience of the productive decision of creative tasks and an exit for sides of stereotypes, i.e. skill to think and reflect. The critical thinking is usually described as process which goes from an estimation of a situation to construction of logic conclusions and promotion of hypotheses. On the other side, the reflection is a process of higher level which includes also the analysis of a situation and a choice of action which is necessary for making in the given situation. Therefore ability to reflection is most to the common skills which are used at acceptance of daily decisions and which arise during interaction of people. |
| Problem: |
Find the effective methods of training to reflect. It is proved, that in intellectual games for a choice of each course it is necessary to overcome a line of logic situations which are necessary at the decision of usual everyday tasks. Employment on which train in rules and game informal and do not press on the child, and pass in the form of explanations and the dialogues stimulating to studying of game. |
| The purposes and tasks: |
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1. Popularization of intellectual games. |
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Methods of realization: Practical result: |
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Date of carrying out: :on March, 27-30th, 2008. |
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The coordinator of the project: |
| Головна - Новини - Наша адреса |
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